<?php 
 
// Just start this server and connect with any number of clients to it. 
// Everything a client sends will be broadcasted to all connected clients. 
// 
// $ php examples/02-chat-server.php 8000 
// $ telnet localhost 8000 
// 
// You can also run a secure TLS chat server like this: 
// 
// $ php examples/02-chat-server.php tls://127.0.0.1:8000 examples/localhost.pem 
// $ openssl s_client -connect localhost:8000 
// 
// You can also run a Unix domain socket (UDS) server like this: 
// 
// $ php examples/02-chat-server.php unix:///tmp/server.sock 
// $ nc -U /tmp/server.sock 
 
use React\EventLoop\Factory; 
use React\Socket\Server; 
use React\Socket\ConnectionInterface; 
use React\Socket\LimitingServer; 
 
require __DIR__ . '/../vendor/autoload.php'; 
 
$loop = Factory::create(); 
 
$server = new Server(isset($argv[1]) ? $argv[1] : 0, $loop, array( 
    'tls' => array( 
        'local_cert' => isset($argv[2]) ? $argv[2] : (__DIR__ . '/localhost.pem') 
    ) 
)); 
 
$server = new LimitingServer($server, null); 
 
$server->on('connection', function (ConnectionInterface $client) use ($server) { 
    // whenever a new message comes in 
    $client->on('data', function ($data) use ($client, $server) { 
        // remove any non-word characters (just for the demo) 
        $data = trim(preg_replace('/[^\w\d \.\,\-\!\?]/u', '', $data)); 
 
        // ignore empty messages 
        if ($data === '') { 
            return; 
        } 
 
        // prefix with client IP and broadcast to all connected clients 
        $data = trim(parse_url($client->getRemoteAddress(), PHP_URL_HOST), '[]') . ': ' . $data . PHP_EOL; 
        foreach ($server->getConnections() as $connection) { 
            $connection->write($data); 
        } 
    }); 
}); 
 
$server->on('error', 'printf'); 
 
echo 'Listening on ' . $server->getAddress() . PHP_EOL; 
 
$loop->run(); 
 
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